Knowledge Commons of Institute of Automation,CAS
Snap & Play: Auto-Generated Personalized Find-the-Difference Game | |
Liu, Si1; Chen, Qiang1; Yan, Shuicheng1; Xu, Changsheng2,3; Lu, Hanqing2 | |
发表期刊 | ACM TRANSACTIONS ON INTELLIGENT SYSTEMS AND TECHNOLOGY |
2015 | |
卷号 | 5期号:4页码:0 |
文章类型 | Article |
摘要 | In this article, by taking a popular game, the Find-the-Difference (FiDi) game, as a concrete example, we explore how state-of-the-art image processing techniques can assist in developing a personalized, automatic, and dynamic game. Unlike the traditional FiDi game, where image pairs (source image and target image) with five different patches are manually produced by professional game developers, the proposed Personalized FiDi (P-FiDi) electronic game can be played in a fully automatic Snap & Play mode. Snap means that players first take photos with their digital cameras. The newly captured photos are used as source images and fed into the P-FiDi system to autogenerate the counterpart target images for users to play. Four steps are adopted to autogenerate target images: enhancing the visual quality of source images, extracting some changeable patches from the source image, selecting the most suitable combination of changeable patches and difference styles for the image, and generating the differences on the target image with state-of-the-art image processing techniques. In addition, the P-FiDi game can be easily redesigned for the im-game advertising. Extensive experiments show that the P-FiDi electronic game is satisfying in terms of player experience, seamless advertisement, and technical feasibility. |
关键词 | Design Algorithms Performance Automatic Personalized System Image Analysis Human-computer Interaction Image Editing Image Modeling |
WOS标题词 | Science & Technology ; Technology |
收录类别 | SCI |
语种 | 英语 |
WOS研究方向 | Computer Science |
WOS类目 | Computer Science, Artificial Intelligence ; Computer Science, Information Systems |
WOS记录号 | WOS:000351446900014 |
引用统计 | |
文献类型 | 期刊论文 |
条目标识符 | http://ir.ia.ac.cn/handle/173211/8097 |
专题 | 多模态人工智能系统全国重点实验室_多媒体计算 |
作者单位 | 1.Natl Univ Singapore, Singapore 117548, Singapore 2.Chinese Acad Sci, Inst Automat, Beijing 100864, Peoples R China 3.China Singapore Inst Digital Media, Singapore, Singapore |
推荐引用方式 GB/T 7714 | Liu, Si,Chen, Qiang,Yan, Shuicheng,et al. Snap & Play: Auto-Generated Personalized Find-the-Difference Game[J]. ACM TRANSACTIONS ON INTELLIGENT SYSTEMS AND TECHNOLOGY,2015,5(4):0. |
APA | Liu, Si,Chen, Qiang,Yan, Shuicheng,Xu, Changsheng,&Lu, Hanqing.(2015).Snap & Play: Auto-Generated Personalized Find-the-Difference Game.ACM TRANSACTIONS ON INTELLIGENT SYSTEMS AND TECHNOLOGY,5(4),0. |
MLA | Liu, Si,et al."Snap & Play: Auto-Generated Personalized Find-the-Difference Game".ACM TRANSACTIONS ON INTELLIGENT SYSTEMS AND TECHNOLOGY 5.4(2015):0. |
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Snap & Play Auto-Gen(1246KB) | 期刊论文 | 作者接受稿 | 开放获取 | CC BY-NC-SA | 浏览 下载 |
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