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Large-scale forest rendering: Real-time, realistic, and progressive 期刊论文
COMPUTERS & GRAPHICS-UK, 2012, 卷号: 36, 期号: 3, 页码: 140-151
作者:  Bao, Guanbo;  Li, Hongjun;  Zhang, Xiaopeng;  Dong, Weiming
浏览  |  Adobe PDF(4324Kb)  |  收藏  |  浏览/下载:269/47  |  提交时间:2015/08/12
Real-time Rendering  Level Of Details  Shadow Mapping  Gpu  Forest Trees  
Meshless quadrangulation by global parameterization 期刊论文
COMPUTERS & GRAPHICS-UK, 2011, 卷号: 35, 期号: 5, 页码: 992-1000
作者:  Li, Er;  Levy, Bruno;  Zhang, Xiaopeng;  Che, Wujun;  Dong, Weiming;  Paul, Jean-Claude
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Point Cloud  Meshless Parameterization  Quadrangulation  Surface Reconstruction  
Direct quad-dominant meshing of point cloud via global parameterization 期刊论文
COMPUTERS & GRAPHICS-UK, 2011, 卷号: 35, 期号: 3, 页码: 452-460
作者:  Li, Er;  Che, Wujun;  Zhang, Xiaopeng;  Zhang, Yi-Kuan;  Xu, Bo
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Point Cloud  Global Parameterization  Quad-dominant Meshing  Surface Reconstruction  
Feature extraction for online handwritten characters using Delaunay triangulation 期刊论文
COMPUTERS & GRAPHICS-UK, 2006, 卷号: 30, 期号: 5, 页码: 779-786
作者:  Zeng, Wei;  Meng, XiangXu;  Yang, ChengLei;  Huang, Lei
收藏  |  浏览/下载:68/0  |  提交时间:2015/11/08
Delaunay Triangulation  Feature Extraction  Online Handwritten Characters