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A real-time system for crowd rendering: Parallel LOD and texture-preserving approach on GPU 会议论文
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), Seoul, Korea, 2011
作者:  Peng, Chao;  Park, Seung In;  Cao, Yong;  Tian, Jie
Adobe PDF(1901Kb)  |  收藏  |  浏览/下载:163/42  |  提交时间:2015/08/19
Level Of Detail  Crowd Animation