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Deep Reinforcement Learning With Part-Aware Exploration Bonus in Video Games 期刊论文
IEEE TRANSACTIONS ON GAMES, 2022, 卷号: 14, 期号: 4, 页码: 644-653
作者:  Xu, Pei;  Yin, Qiyue;  Zhang, Junge;  Huang, Kaiqi
Adobe PDF(1480Kb)  |  收藏  |  浏览/下载:311/77  |  提交时间:2023/02/22
Deep learning  exploration  reinforcement learning  video game  
SSAP: Single-Shot Instance Segmentation With Affinity Pyramid 期刊论文
IEEE TRANSACTIONS ON CIRCUITS AND SYSTEMS FOR VIDEO TECHNOLOGY, 2021, 卷号: 31, 期号: 2, 页码: 661-673
作者:  Gao, Naiyu;  Shan, Yanhu;  Wang, Yupei;  Zhao, Xin;  Huang, Kaiqi
Adobe PDF(4190Kb)  |  收藏  |  浏览/下载:299/48  |  提交时间:2021/03/29
Instance segmentation  panoptic segmentation  pixel-pair affinity  graph partition  
ScleraSegNet: An Attention Assisted U-Net Model for Accurate Sclera Segmentation 期刊论文
IEEE Transactions on Biometrics, Behavior, and Identity Science, 2020, 卷号: 2, 期号: 1, 页码: 40-54
作者:  Wang, Caiyong;  Wang, Yunlong;  Liu, Yunfan;  He, Zhaofeng;  He, Ran;  Sun, Zhenan
浏览  |  Adobe PDF(5290Kb)  |  收藏  |  浏览/下载:409/127  |  提交时间:2020/06/10
Sclera segmentation  sclera recognition  U-net  attention mechanism  SSBC  
Fast A3RL: Aesthetics-Aware Adversarial Reinforcement Learning for Image Cropping 期刊论文
IEEE TRANSACTIONS ON IMAGE PROCESSING, 2019, 卷号: 28, 期号: 10, 页码: 5105-5120
作者:  Li, Debang;  Wu, Huikai;  Zhang, Junge;  Huang, Kaiqi
Adobe PDF(6588Kb)  |  收藏  |  浏览/下载:383/42  |  提交时间:2019/12/16
Reinforcement learning  adversarial learning  image cropping  
Adversarial Learning Semantic Volume for 2D/3D Face Shape Regression in the Wild 期刊论文
IEEE TRANSACTIONS ON IMAGE PROCESSING, 2019, 卷号: 28, 期号: 9, 页码: 4526-4540
作者:  Zhang, Hongwen;  Li, Qi;  Sun, Zhenan
Adobe PDF(4865Kb)  |  收藏  |  浏览/下载:322/47  |  提交时间:2019/10/08
2D/3D facial landmark localization  semantic volumetric representation  joint voxel and coordinate regression  auxiliary regression adversarial learning