CASIA OpenIR
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Tree Branch Level of Detail Models for Forest Navigation 期刊论文
COMPUTER GRAPHICS FORUM, 2017, 卷号: 36, 期号: 8, 页码: 402-417
作者:  Zhang, Xiaopeng;  Bao, Guanbo;  Meng, Weiliang;  Jaeger, Marc;  Li, Hongjun;  Deussen, Oliver;  Chen, Baoquan
浏览  |  Adobe PDF(28796Kb)  |  收藏  |  浏览/下载:293/37  |  提交时间:2018/10/10
Level Of Detail  Virtual Forests  Real Time  Branch Models  Simplification  i  3  3 [Computer Graphics]: Picture  Image Generationline And Curve Generation  
Tree Branch Level of DetailModels for Forest Navigation 期刊论文
Computer Graphics Forum, 2017, 期号: 2017, 页码: 1-16
作者:  Xiaopeng Zhang;  Guanbo Bao;  Weiliang Meng;  Marc Jaeger;  Hongjun Li;  Oliver Deussen;  Baoquan Chen
浏览  |  Adobe PDF(3684Kb)  |  收藏  |  浏览/下载:339/90  |  提交时间:2017/07/18
Level Of Detail  Virtual Forests  Real Time  Branch Models  Simplification  
Somatosensory Interaction for Real-Time Large Scale Roaming 会议论文
12th ACM International Conference on Virtual Reality Continuum and Its Applications in Industry(VRCAI2013), Hongkong, China, 2013-11-17
作者:  Jiang, Haiyong;  Meng, Weiliang;  Liu,Xinying;  Bao,Guanbo;  Zhang,Xiaopeng
Adobe PDF(2694Kb)  |  收藏  |  浏览/下载:240/68  |  提交时间:2016/04/05
Hardware instancing for real-time realistic forest rendering 会议论文
ACM SIGGRAPH ASIA, Hongkong, China, 2011
作者:  Bao, Guanbo;  Meng, Weiliang;  Li, Hongjun;  Liu, Jia;  Zhang, Xiaopeng
浏览  |  Adobe PDF(6518Kb)  |  收藏  |  浏览/下载:258/71  |  提交时间:2015/08/19
Fast local color transfer via dominant colors mapping 会议论文
ACM SIGGRAPH, Seoul, Korea, 2010
作者:  Dong, Weiming;  Bao, Guanbo;  Zhang, Xiaopeng;  Paul, Jean-Claude
浏览  |  Adobe PDF(4752Kb)  |  收藏  |  浏览/下载:324/86  |  提交时间:2015/08/19
Efficient triangulation of Poisson-disk sampled point sets 期刊论文
VISUAL COMPUTER, 2014, 卷号: 30, 期号: 6-8, 页码: 773-785
作者:  Guo, Jianwei;  Yan, Dong-Ming;  Bao, Guanbo;  Dong, Weiming;  Zhang, Xiaopeng;  Wonka, Peter
浏览  |  Adobe PDF(5175Kb)  |  收藏  |  浏览/下载:279/58  |  提交时间:2015/08/12
Triangulation  Poisson-disk Sampling  Geometric Algorithms  
Large-scale forest rendering: Real-time, realistic, and progressive 期刊论文
COMPUTERS & GRAPHICS-UK, 2012, 卷号: 36, 期号: 3, 页码: 140-151
作者:  Bao, Guanbo;  Li, Hongjun;  Zhang, Xiaopeng;  Dong, Weiming
浏览  |  Adobe PDF(4324Kb)  |  收藏  |  浏览/下载:278/49  |  提交时间:2015/08/12
Real-time Rendering  Level Of Details  Shadow Mapping  Gpu  Forest Trees