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Deep Reinforcement Learning With Part-Aware Exploration Bonus in Video Games 期刊论文
IEEE TRANSACTIONS ON GAMES, 2022, 卷号: 14, 期号: 4, 页码: 644-653
作者:  Xu, Pei;  Yin, Qiyue;  Zhang, Junge;  Huang, Kaiqi
Adobe PDF(1480Kb)  |  收藏  |  浏览/下载:325/80  |  提交时间:2023/02/22
Deep learning  exploration  reinforcement learning  video game  
Holographic Feature Learning of Egocentric-Exocentric Videos for Multi-Domain Action Recognition 期刊论文
IEEE TRANSACTIONS ON MULTIMEDIA, 2022, 卷号: 24, 页码: 2273-2286
作者:  Huang, Yi;  Yang, Xiaoshan;  Gao, Junyun;  Xu, Changsheng
Adobe PDF(2409Kb)  |  收藏  |  浏览/下载:364/73  |  提交时间:2022/07/25
Videos  Feature extraction  Visualization  Task analysis  Computational modeling  Target recognition  Prototypes  Egocentric videos  exocentric videos  holographic feature  multi-domain  action recognition  
Part-based Structured Representation Learning for Person Re-identification 期刊论文
ACM TRANSACTIONS ON MULTIMEDIA COMPUTING COMMUNICATIONS AND APPLICATIONS, 2020, 卷号: 16, 期号: 4, 页码: 22
作者:  Li, Yaoyu;  Yao, Hantao;  Zhang, Tianzhu;  Xu, Changsheng
Adobe PDF(19052Kb)  |  收藏  |  浏览/下载:308/46  |  提交时间:2021/03/08
Person re-identification  representation learning  graph convolutional network  
Improve Person Re-Identification With Part Awareness Learning 期刊论文
IEEE TRANSACTIONS ON IMAGE PROCESSING, 2020, 卷号: 29, 页码: 7468-7481
作者:  Huang, Houjing;  Yang, Wenjie;  Lin, Jinbin;  Huang, Guan;  Xu, Jiamiao;  Wang, Guoli;  Chen, Xiaotang;  Huang, Kaiqi
Adobe PDF(3927Kb)  |  收藏  |  浏览/下载:339/64  |  提交时间:2020/08/31
Person re-identification  part awareness  part segmentation  multi-task learning  
Recurrent Prediction with Spatio-temporal Attention for Crowd Attribute Recognition 期刊论文
IEEE Transactions on Circuits and Systems for Video Technology, 2019, 卷号: 30, 期号: Early Access, 页码: 1 - 1
作者:  Li, Qiaozhe;  Zhao, Xin;  He, Ran;  Huang, Kaiqi
Adobe PDF(2648Kb)  |  收藏  |  浏览/下载:412/106  |  提交时间:2020/01/14
Crowd video understanding , Attribute recognition , Attention mechanism , Multi-label classification