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A video based personalized face model generation approach for network 3D games 期刊论文
ENTERTAINMENT COMPUTING - ICEC 2005, 2005, 卷号: 3711, 页码: 230-238
作者:  Zeng, XY;  Yao, J;  Zhang, MD;  Wang, YS;  Kishino, F;  Kitamura, Y;  Kato, H;  Nagata, N
收藏  |  浏览/下载:138/0  |  提交时间:2015/11/06
Personalized facial animation based on 3D model fitting from two orthogonal face images 期刊论文
AFFECTIVE COMPUTING AND INTELLIGENT INTERACTION, PROCEEDINGS, 2005, 卷号: 3784, 期号: 0, 页码: 996-1003
作者:  Li, YL;  Tao, JH;  Tao, J;  Picard, RW
浏览  |  Adobe PDF(1086Kb)  |  收藏  |  浏览/下载:216/63  |  提交时间:2015/11/06
Facial Animation System  
Fist tracking using Bayesian network 期刊论文
AFFECTIVE COMPUTING AND INTELLIGENT INTERACTION, PROCEEDINGS, 2005, 卷号: 3784, 期号: 0, 页码: 257-262
作者:  Lu, P;  Chen, YF;  Zhang, MD;  Wang, YS;  Tao, J;  Picard, RW
浏览  |  Adobe PDF(338Kb)  |  收藏  |  浏览/下载:245/72  |  提交时间:2015/11/06
Multi-cue Fusion Method  
Multi-dimensional game interface with stereo vision 期刊论文
ENTERTAINMENT COMPUTING - ICEC 2005, 2005, 卷号: 3711, 页码: 368-376
作者:  Chen, YF;  Zhang, MD;  Lu, P;  Zeng, XY;  Wang, YS;  Kishino, F;  Kitamura, Y;  Kato, H;  Nagata, N
收藏  |  浏览/下载:139/0  |  提交时间:2015/11/06
A vision based game control method 期刊论文
COMPUTER VISION IN HUMAN-COMPUTER INTERACTION, PROCEEDINGS, 2005, 卷号: 3766, 页码: 70-78
作者:  Lu, P;  Chen, YF;  Zeng, XY;  Wang, YS;  Sebe, N;  Lew, MS;  Huang, TS
收藏  |  浏览/下载:130/0  |  提交时间:2015/11/06
Affective computing: A review 期刊论文
AFFECTIVE COMPUTING AND INTELLIGENT INTERACTION, PROCEEDINGS, 2005, 卷号: 3784, 期号: 0, 页码: 981-995
作者:  Tao, JH;  Tan, TN;  Tao, J;  Picard, RW
浏览  |  Adobe PDF(214Kb)  |  收藏  |  浏览/下载:792/476  |  提交时间:2015/11/06
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