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Fast unsupervised texture segmentation using Texel similarity map 期刊论文
JOURNAL OF MODERN OPTICS, 2015, 卷号: 62, 期号: 15, 页码: 1211-1222
作者:  Wang, Xiaoyan;  Yang, Minghao;  Xia, Ming;  Zhan, Yongsong;  Shi, Lihui;  Ma, Chuanyan;  Tao, Jianhua;  Chen, Shengyong
收藏  |  浏览/下载:68/0  |  提交时间:2020/10/27
Unsupervised Texture Segmentation  Texel Similarity Map  Multiple Directions Integral Images  Image Processing  
Feature-aware natural texture synthesis 期刊论文
VISUAL COMPUTER, 2016, 卷号: 32, 期号: 1, 页码: 43-55
作者:  Wu, Fuzhang;  Dong, Weiming;  Kong, Yan;  Mei, Xing;  Yan, Dong-Ming;  Zhang, Xiaopeng;  Paul, Jean-Claude
Adobe PDF(8075Kb)  |  收藏  |  浏览/下载:393/85  |  提交时间:2016/04/13
Texture Synthesis  Texture Feature Analysis  Composite Texture  Feature-aware Synthesis  
Image Retargeting by Texture-Aware Synthesis 期刊论文
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2016, 卷号: 22, 期号: 2, 页码: 1088-1101
作者:  Dong, Weiming;  Wu, Fuzhang;  Kong, Yan;  Mei, Xing;  Lee, Tong-Yee;  Zhang, Xiaopeng
浏览  |  Adobe PDF(3750Kb)  |  收藏  |  浏览/下载:471/114  |  提交时间:2016/03/19
Natural Image  Texture Detection  Texture-based Significance Map  Texture-aware Synthesis  
Hair image generation using connected texels 期刊论文
JOURNAL OF COMPUTER SCIENCE AND TECHNOLOGY, 2001, 卷号: 16, 期号: 4, 页码: 341-350
作者:  Zhang, XP;  Chen, YY;  Wu, EH
收藏  |  浏览/下载:222/0  |  提交时间:2015/11/08
Hair  Render  Texel  Volume Rendering  Realistic Image Synthesis  
Towards reliable matching of images containing repetitive patterns 期刊论文
PATTERN RECOGNITION LETTERS, 2011, 卷号: 32, 期号: 14, 页码: 1851-1859
作者:  Fan, Bin;  Wu, Fuchao;  Hu, Zhanyi
浏览  |  Adobe PDF(1643Kb)  |  收藏  |  浏览/下载:272/59  |  提交时间:2015/08/12
Image Matching  Repetitive Patterns  Local Descriptors  Point Matching  Geometric Consistency  
Perception-motivated multiresolution rendering on sole-cube maps 期刊论文
MULTIMEDIA TOOLS AND APPLICATIONS, 2014, 卷号: 72, 期号: 1, 页码: 231-252
作者:  Sheng, Bin;  Meng, Weiliang;  Sun, Hanqiu;  Wu, Wen;  Wu, Enhua
Adobe PDF(1378Kb)  |  收藏  |  浏览/下载:307/70  |  提交时间:2015/08/12
Multiresolution Rendering  Sole-cube Maps  Gpu Processing  Mesh Refinement