已选(0)清除
条数/页: 排序方式: |
| Continuous Exploration via Multiple Perspectives in Sparse Reward Environment 会议论文 , 厦门国际会议中心, 2023-10-13 作者: Chen ZP(陈忠鹏); Guan Q(关强) Adobe PDF(2260Kb)  |  收藏  |  浏览/下载:9/1  |  提交时间:2024/06/04 Reinforcement Learning · Exploration Strategy · Sparse Reward · Intrinsic Motivation |
| VLP: A Survey on Vision-language Pre-training 期刊论文 Machine Intelligence Research, 2023, 卷号: 20, 期号: 1, 页码: 38-56 作者: Feilong Chen; Duzhen Zhang; Minglun Han; Xiuyi Chen; Jing Shi; Shuang Xu; Bo Xu Adobe PDF(969Kb)  |  收藏  |  浏览/下载:148/29  |  提交时间:2023/06/21 |
| Audio-Visual Speech Separation with Visual Features Enhanced by Adversarial Training 会议论文 0, 线上会议, 2021-7-18 作者: Zhang Peng; Xu Jiaming; Shi Jing; Hao Yunzhe; Qin Lei; Xu Bo Adobe PDF(1900Kb)  |  收藏  |  浏览/下载:229/59  |  提交时间:2021/06/21 audio-visual speech separation robust adversarial training method time-domain approach |
| Automatic Variable-Timing Animation Transition Based on Hierarchical Interpolation Method 会议论文 , Berlin, Germany, 2015-3-11 作者: Wang YM(王雨萌); Lang FB(郎孚博); Wang Z(王政); Xu B(徐波) 收藏  |  浏览/下载:38/0  |  提交时间:2020/10/27 Animation Transition Interpolation Variable Timing Character Animation |
| A Virtual Character Learns to Defend Himself in Sword Fighting Based on Q-Network 会议论文 , San Jose, CA, USA, 2016-11-6 作者: Wang YM(王雨萌); Li E(李尔); Wang F(王丰); Xu B(徐波) 收藏  |  浏览/下载:73/0  |  提交时间:2020/10/27 Human-computer Interaction Reinforcement Learning Q-network Character Animation |
| A Method of Registering Virtual Objects in Monocular Augmented Reality System 会议论文 , Beijing, China, April 8, 2018 - April 10, 2018 作者: Wu Zeye; Wang Pengrui; Che Wujun Adobe PDF(1432Kb)  |  收藏  |  浏览/下载:362/95  |  提交时间:2019/04/30 Augmented Reality Scale Calibration Monocular Slam Virtual Objects Registration |