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| NeuronsMAE: A Novel Multi-Agent Reinforcement Learning Environment for Cooperative and Competitive Multi-Robot Tasks 会议论文 , Queensland, Australia, 2023-6 作者: Hu GZ(胡光政) ; Li HR(李浩然) ; Liu SS(刘莎莎); Zhu YH(朱圆恒) ; Zhao DB(赵冬斌)![](/image/person.jpg)
Adobe PDF(2785Kb)  |   收藏  |  浏览/下载:33/9  |  提交时间:2024/07/04 |
| Soft Contrastive Learning with Q-irrelevance Abstraction for Reinforcement Learning 期刊论文 IEEE Transactions on Cognitive and Developmental Systems, 2023, 卷号: 15, 期号: 3, 页码: 1463 - 1473 作者: Liu MS(刘民颂) ; Li LT(李伦通); Hao S(郝帅); Zhu YH(朱圆恒) ; Zhao DB(赵冬斌)![](/image/person.jpg)
Adobe PDF(4197Kb)  |   收藏  |  浏览/下载:44/15  |  提交时间:2024/06/24 |
| NVIF: Neighboring Variational Information Flow for Cooperative Large-Scale Multiagent Reinforcement Learning 期刊论文 IEEE TRANSACTIONS ON NEURAL NETWORKS AND LEARNING SYSTEMS, 2023, 页码: 13 作者: Chai, Jiajun ; Zhu, Yuanheng ; Zhao, Dongbin![](/image/person.jpg)
Adobe PDF(2469Kb)  |   收藏  |  浏览/下载:62/3  |  提交时间:2023/11/16 Large-scale multiagent neighboring communication reinforcement learning (RL) variational information flow |
| Advantage Constrained Proximal Policy Optimization in Multi-Agent Reinforcement Learning 会议论文 , 昆士兰, 2023-6 作者: Li WF(李伟凡) ; Zhu YH(朱圆恒) ; Zhao DB(赵冬斌)![](/image/person.jpg)
Adobe PDF(4104Kb)  |   收藏  |  浏览/下载:260/81  |  提交时间:2023/06/29 multi-agent reinforcement learning policy gradient |
| A Hierarchical Deep Reinforcement Learning Framework for 6-DOF UCAV Air-to-Air Combat 期刊论文 IEEE Transactions on Systems, Man and Cybernetics: Systems, 2023, 页码: DOI: 10.1109/TSMC.2023.3270444 作者: Jiajun Chai ; Wenzhang Chen; Yuanheng Zhu ; Zong-xin Yao,; Dongbin Zhao![](/image/person.jpg)
Adobe PDF(9249Kb)  |   收藏  |  浏览/下载:293/128  |  提交时间:2023/04/26 |
| Enhanced Rolling Horizon Evolution Algorithm With Opponent Model Learning: Results for the Fighting Game AI Competition 期刊论文 IEEE TRANSACTIONS ON GAMES, 2023, 卷号: 5, 期号: 1, 页码: 5 - 15 作者: Zhentao Tang ; Yuanheng Zhu ; Dongbin Zhao ; Simon M. Lucas
Adobe PDF(7686Kb)  |   收藏  |  浏览/下载:357/75  |  提交时间:2021/07/05 Rolling horizon evolution opponent model reinforcement learning supervised learning fighting game |