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NeuronsMAE: A Novel Multi-Agent Reinforcement Learning Environment for Cooperative and Competitive Multi-Robot Tasks 会议论文
, Queensland, Australia, 2023-6
作者:  Hu GZ(胡光政);  Li HR(李浩然);  Liu SS(刘莎莎);  Zhu YH(朱圆恒);  Zhao DB(赵冬斌)
Adobe PDF(2785Kb)  |  收藏  |  浏览/下载:26/7  |  提交时间:2024/07/04
Multi-task safe reinforcement learning for navigating intersections in dense traffic 期刊论文
JOURNAL OF THE FRANKLIN INSTITUTE-ENGINEERING AND APPLIED MATHEMATICS, 2023, 卷号: 360, 期号: 17, 页码: 13737-13760
作者:  Liu, Yuqi;  Gao, Yinfeng;  Zhang, Qichao;  Ding, Dawei;  Zhao, Dongbin
Adobe PDF(3095Kb)  |  收藏  |  浏览/下载:74/13  |  提交时间:2024/02/22
Advantage Constrained Proximal Policy Optimization in Multi-Agent Reinforcement Learning 会议论文
, 昆士兰, 2023-6
作者:  Li WF(李伟凡);  Zhu YH(朱圆恒);  Zhao DB(赵冬斌)
Adobe PDF(4104Kb)  |  收藏  |  浏览/下载:247/80  |  提交时间:2023/06/29
multi-agent  reinforcement learning  policy gradient  
BViT: Broad Attention-Based Vision Transformer 期刊论文
IEEE Transactions on Neural Networks and Learning Systems, 2023, 页码: 1 - 12
作者:  Nannan Li;  Yaran Chen;  Weifan Li;  Zixiang Ding;  Dongbin Zhao;  Shuai Nie
Adobe PDF(2171Kb)  |  收藏  |  浏览/下载:224/61  |  提交时间:2023/06/27
Broad attention  broad connection  image classification  parameter-free attention  vision transformer  
基于深度强化学习的超车换道决策方法 学位论文
, 2023
作者:  王俊杰
Adobe PDF(17475Kb)  |  收藏  |  浏览/下载:187/3  |  提交时间:2023/06/26
深度强化学习,自动驾驶,换道决策,基于模型值扩展,动力学泛化  
A Hierarchical Deep Reinforcement Learning Framework for 6-DOF UCAV Air-to-Air Combat 期刊论文
IEEE Transactions on Systems, Man and Cybernetics: Systems, 2023, 页码: DOI: 10.1109/TSMC.2023.3270444
作者:  Jiajun Chai;  Wenzhang Chen;  Yuanheng Zhu;  Zong-xin Yao,;  Dongbin Zhao
Adobe PDF(9249Kb)  |  收藏  |  浏览/下载:278/121  |  提交时间:2023/04/26
Enhanced Rolling Horizon Evolution Algorithm With Opponent Model Learning: Results for the Fighting Game AI Competition 期刊论文
IEEE TRANSACTIONS ON GAMES, 2023, 卷号: 5, 期号: 1, 页码: 5 - 15
作者:  Zhentao Tang;  Yuanheng Zhu;  Dongbin Zhao;  Simon M. Lucas
Adobe PDF(7686Kb)  |  收藏  |  浏览/下载:337/70  |  提交时间:2021/07/05
Rolling horizon evolution  opponent model  reinforcement learning  supervised learning  fighting game