CASIA OpenIR

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Key-point-guided adaptive convolution and instance normalization for continuous transitive face reenactment of any person 期刊论文
COMPUTER ANIMATION AND VIRTUAL WORLDS, 2024, 卷号: 35, 期号: 3, 页码: 15
作者:  Xu, Shibiao;  Hua, Miao;  Zhang, Jiguang;  Zhang, Zhaohui;  Zhang, Xiaopeng
收藏  |  浏览/下载:13/0  |  提交时间:2024/07/04
face reenactment  human-centered computing  visualization  visualization application domains  
HIDE: Hierarchical iterative decoding enhancement for multi-view 3D human parameter regression 期刊论文
Computer Animation and Virtual Worlds, 2024, 卷号: 35, 期号: 35, 页码: 3
作者:  Lin WT(林伟涛);  Zhang JG(张吉光);  Meng WL(孟维亮);  Liu XL(刘湘龙);  Zhang XP(张晓鹏)
Adobe PDF(11125Kb)  |  收藏  |  浏览/下载:39/9  |  提交时间:2024/06/11
3D human mesh recovery  body modeling  computer vision  deep learning  
Two-particle Debris Flow Simulation Based on SPH 期刊论文
Computer Animation and Virtual Worlds, 2024, 卷号: 35, 期号: 3, 页码: 1-17
作者:  Zhang JX(张佳岫);  Yang M(杨猛);  Xiaomin Li;  Qunou Jiang;  Heng Zhang;  Meng WL(孟维亮)
Adobe PDF(4962Kb)  |  收藏  |  浏览/下载:46/19  |  提交时间:2024/06/04
debris flow  GPU acceleration  natural disaster simulation  SPH  
De-NeRF: Ultra-High-Definition NeRF with Deformable Net Alignment 期刊论文
Computer Animation and Virtual Worlds, 2024, 卷号: 35, 期号: 3, 页码: 1-14
作者:  Hou JN(侯佳宁);  Runjie Zhang;  Zhongqi Wu;  Meng WL(孟维亮);  Zhang XP(张晓鹏);  Guo JW(郭建伟)
Adobe PDF(3020Kb)  |  收藏  |  浏览/下载:55/16  |  提交时间:2024/06/04
Soccer Match Broadcast Video Analysis Method Based on Detection and Tracking 期刊论文
Computer Animation and Virtual Worlds, 2024, 卷号: 35, 期号: 3, 页码: 1-17
作者:  Li HY(李红雨);  Yang M(杨猛);  Yang C(杨超);  Kang JL(康江浪);  Xiang Suo;  Meng WL(孟维亮);  Zhen Li;  Lijuan Mao;  Bin Sheng;  Jun Qi
Adobe PDF(5439Kb)  |  收藏  |  浏览/下载:61/22  |  提交时间:2024/06/04
AG-SDM: Aquascape Generation based on Stable Diffusion Model with Low-Rank Adaptation 期刊论文
Computer Animation and Virtual Worlds, 2024, 卷号: 35, 期号: 3, 页码: 1-15
作者:  Zhang MY(张沐阳);  Yang JM(杨金明);  Xian YW(先越伟);  Li W(李巍);  Gu JM(谷佳铭);  Meng WL(孟维亮);  Zhang JG(张吉光);  Zhang XP(张晓鹏)
Adobe PDF(8539Kb)  |  收藏  |  浏览/下载:27/12  |  提交时间:2024/06/04
SocialVis: Dynamic Social Visualization in Dense Scenes via Real-time Multi-Object Tracking and Proximity Graph Construction 期刊论文
Computer Animation and Virtual Worlds, 2024, 卷号: 35, 期号: 3, 页码: 1-15
作者:  Li BW(李博文);  Li W(李巍);  Wang JQ(王镜淇);  Meng WL(孟维亮);  Zhang JG(张吉光);  Zhang XP(张晓鹏)
Adobe PDF(2914Kb)  |  收藏  |  浏览/下载:61/12  |  提交时间:2024/06/04
dense pedestrian  detection  multi-object tracking  proximity graph  visualization  
Automated brain extraction and immersive exploration of its layers in virtual reality for the rhesus macaque MRI data sets 期刊论文
COMPUTER ANIMATION AND VIRTUAL WORLDS, 2019, 卷号: 30, 期号: 1, 页码: 16
作者:  Luo, Yanlin;  Gao, Bin;  Deng, Yiyi;  Zhu, Xiaoming;  Jiang, Tianzi;  Zhao, Xudong;  Yang, Zhengyi
收藏  |  浏览/下载:345/0  |  提交时间:2019/07/12
bimanual gesture interaction  brain extraction  rhesus macaque  volume visualization  3D inspection  
Synthesizing cloth wrinkles by CNN-based geometry image superresolution 期刊论文
COMPUTER ANIMATION AND VIRTUAL WORLDS, 2018, 卷号: 29, 期号: 3-4
作者:  Chen, Lan;  Ye, Juntao;  Jiang, Liguo;  Ma, Chengcheng;  Cheng, Zhanglin;  Zhang, Xiaopeng
Adobe PDF(850Kb)  |  收藏  |  浏览/下载:543/144  |  提交时间:2018/10/10
Cloth Animation  Data-driven  Deep Learning  Geometry Image  Wrinkle Synthesis  
3D shape retrieval using viewpoint information-theoretic measures 期刊论文
Computer Animation and Virtual Worlds, 2015, 期号: 26, 页码: 147-159
作者:  Bonaventura, Xavier;  Guo, Jianwei;  Meng, Weiliang;  Feixas, Miquel;  Zhang, Xiaopeng;  Sbert, Mateu
浏览  |  Adobe PDF(2932Kb)  |  收藏  |  浏览/下载:306/96  |  提交时间:2016/04/05