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| 两人零和博弈中的对抗学习与适应算法研究 学位论文 , 中国科学院自动化研究所: 中国科学院自动化研究所, 2022 Authors: 吴哲
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| L2E: Learning to Exploit Your Opponent 会议论文 , 意大利 帕多瓦, 2022.07.18-2022.07.23 Authors: Wu Zhe ; Li Kai ; Xu Hang; Zang Yifan; An Bo; Xing Junliang
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| 一种用于两人零和博弈对手适应的元策略演化学习算法 期刊论文 自动化学报, 2022, 页码: 0 Authors: 吴哲 ; 李凯 ; 徐航; 兴军亮
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| Cooperative and Competitive Multi-Agent Systems: From Optimization to Games 期刊论文 IEEE/CAA Journal of Automatica Sinica, 2022, 卷号: 9, 期号: 5, 页码: 763-783 Authors: Jianrui Wang; Yitian Hong; Jiali Wang; Jiapeng Xu; Yang Tang; Qing-Long Han; Jürgen Kurths
Adobe PDF(8407Kb)  |   Favorite  |  View/Download:34/3  |  Submit date:2022/04/24 Cooperative games counterfactual regret min- imization distributed optimization federated optimization fictitious self-play mean field games multi-agent reinforcement learning non-cooperative games |
| 基于演化学习与对手策略的不完美信息博弈算法研究 学位论文 , 中国科学院自动化研究所: 中国科学院自动化研究所, 2021 Authors: 张蒙
Adobe PDF(2515Kb)  |   Favorite  |  View/Download:268/8  |  Submit date:2021/06/20 不完美信息博弈 德州扑克 演化学习 在线对手建模 种群策略集成 |
| 博弈对抗环境中智能策略研究 学位论文 工学博士, 北京: 中国科学院自动化研究所, 2021 Authors: 唐振韬
Adobe PDF(23513Kb)  |   Favorite  |  View/Download:318/13  |  Submit date:2021/07/14 深度强化学习 统计前向规划 策略博弈 智能决策 游戏人工智能 |
| 一种针对德州扑克AI的对手建模与策略集成框架 期刊论文 自动化学报, 2021, 期号: 0, 页码: 0 Authors: 张蒙 ; 李凯 ; 吴哲 ; 臧一凡; 徐航; 兴军亮
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| A Creative Computing Approach to Film-story Creation: A Proposed Theoretical Framework 期刊论文 International Journal of Automation and Computing, 2020, 卷号: 17, 期号: 5, 页码: 678-690 Authors: Hong-Wei Liu; Hong-Rui Liu; Hong-Ji Yang; En-Ze Yu
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| Enhanced Rolling Horizon Evolution Algorithm with Opponent Model Learning 期刊论文 IEEE TRANSACTIONS ON GAMES, 2020, 期号: Early Access, 页码: Early Access Authors: Zhentao Tang ; Yuanheng Zhu ; Dongbin Zhao ; Simon M. Lucas
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| Iterative Adaptive Dynamic Programming for Solving Unknown Nonlinear Zero-Sum Game Based on Online Data 期刊论文 IEEE TRANSACTIONS ON NEURAL NETWORKS AND LEARNING SYSTEMS, 2017, 卷号: 28, 期号: 3, 页码: 714-725 Authors: Zhu, Yuanheng ; Zhao, Dongbin ; Li, Xiangjun
View  |   Adobe PDF(547Kb)  |   Favorite  |  View/Download:318/136  |  Submit date:2017/05/05 Adaptive Dynamic Programming (Adp) H-infinity Control Policy Iteration (Pi) Zero-sum Game (Zsg) |