CASIA OpenIR
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Multi-Agent Reinforcement Learning Based on Clustering in Two-Player Games 会议论文
, Xiamen, China, 2019-12-6
作者:  Li WF(李伟凡);  Zhu YH(朱圆恒);  Zhao DB(赵冬斌)
Adobe PDF(488Kb)  |  收藏  |  浏览/下载:126/40  |  提交时间:2023/06/28
reinforcement learning  unsupervised clustering  matrix game  
A Hierarchical Deep Reinforcement Learning Framework for 6-DOF UCAV Air-to-Air Combat 期刊论文
IEEE Transactions on Systems, Man and Cybernetics: Systems, 2023, 页码: DOI: 10.1109/TSMC.2023.3270444
作者:  Jiajun Chai;  Wenzhang Chen;  Yuanheng Zhu;  Zong-xin Yao,;  Dongbin Zhao
Adobe PDF(9249Kb)  |  收藏  |  浏览/下载:225/113  |  提交时间:2023/04/26
Vision-based control in the open racing car simulator with deep and reinforcement learning 期刊论文
Journal of Ambient Intelligence and Humanized Computing, 2019, 页码: doi={10.1007/s12652-019-01503-y}
作者:  Yuanheng Zhu;  Dongbin Zhao
Adobe PDF(2210Kb)  |  收藏  |  浏览/下载:51/12  |  提交时间:2023/04/26
Empirical Policy Optimization for n-Player Markov Games 期刊论文
IEEE Transactions on Cybernetics, 2022, 页码: doi={10.1109/TCYB.2022.3179775}
作者:  Yuanheng Zhu;  Weifan Li;  Mengchen Zhao;  Jianye Hao;  Dongbin Zhao
Adobe PDF(1739Kb)  |  收藏  |  浏览/下载:97/39  |  提交时间:2023/04/26
UNMAS: Multiagent Reinforcement Learning for Unshaped Cooperative Scenarios 期刊论文
IEEE TRANSACTIONS ON NEURAL NETWORKS AND LEARNING SYSTEMS, 2021, 页码: 12
作者:  Chai, Jiajun;  Li, Weifan;  Zhu, Yuanheng;  Zhao, Dongbin;  Ma, Zhe;  Sun, Kewu;  Ding, Jishiyu
Adobe PDF(3402Kb)  |  收藏  |  浏览/下载:249/26  |  提交时间:2022/01/27
Multi-agent systems  Training  Task analysis  Reinforcement learning  Sun  Learning systems  Semantics  Centralized training with decentralized execution (CTDE)  multiagent  reinforcement learning  StarCraft II  
Missile guidance with assisted deep reinforcement learning for head-on interception of maneuvering target 期刊论文
COMPLEX & INTELLIGENT SYSTEMS, 2021, 页码: 12
作者:  Li, Weifan;  Zhu, Yuanheng;  Zhao, Dongbin
Adobe PDF(1431Kb)  |  收藏  |  浏览/下载:288/51  |  提交时间:2021/12/28
Reinforcement learning  Missile guidance  Auxiliary learning  Self-imitation learning  
Reinforcement Learning for Build-Order Production in StarCraft II 会议论文
, Cordoba, Granada, and Seville, Spain, 30 June-6 July 2018
作者:  Zhentao Tang;  Dongbin Zhao;  Yuanheng Zhu;  Ping Guo
Adobe PDF(2680Kb)  |  收藏  |  浏览/下载:171/53  |  提交时间:2021/07/07
Enhanced Rolling Horizon Evolution Algorithm With Opponent Model Learning: Results for the Fighting Game AI Competition 期刊论文
IEEE TRANSACTIONS ON GAMES, 2023, 卷号: 5, 期号: 1, 页码: 5 - 15
作者:  Zhentao Tang;  Yuanheng Zhu;  Dongbin Zhao;  Simon M. Lucas
Adobe PDF(7686Kb)  |  收藏  |  浏览/下载:262/65  |  提交时间:2021/07/05
Rolling horizon evolution  opponent model  reinforcement learning  supervised learning  fighting game  
A Review of Computational Intelligence for StarCraft AI 会议论文
, Bangalore, India, 18-21 Nov. 2018
作者:  Tang, Zhentao;  Shao, Kun;  Zhu, Yuanheng;  Li, Dong;  Zhao, Dongbin;  Huang, Tingwen
浏览  |  Adobe PDF(131Kb)  |  收藏  |  浏览/下载:495/226  |  提交时间:2019/04/25
StarCraft Micromanagement With Reinforcement Learning and Curriculum Transfer Learning 期刊论文
IEEE Transactions on Emerging Topics in Computational Intelligence, 2019, 卷号: 3, 期号: 1, 页码: 73-84
作者:  Kun Shao;  Yuanheng Zhu;  Dongbin Zhao
浏览  |  Adobe PDF(4125Kb)  |  收藏  |  浏览/下载:343/133  |  提交时间:2019/04/22
Reinforcement Learning, Transfer Learning, Curriculum Learning, Neural Network, Game Ai