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An Improved Minimax-Q Algorithm Based on Generalized Policy Iteration to Solve a Chaser-Invader Game 会议论文
, 线上, 2020-5
作者:  Liu MS(刘民颂);  Zhu YH(朱圆恒);  Zhao DB(赵冬斌)
Adobe PDF(727Kb)  |  收藏  |  浏览/下载:25/11  |  提交时间:2024/07/04
Boosting On-Policy Actor–Critic With Shallow Updates in Critic 期刊论文
IEEE Transactions on Neural Networks and Learning Systems, 2024, 页码: 1-10
作者:  Luntong Li;  Yuanheng Zhu
Adobe PDF(9953Kb)  |  收藏  |  浏览/下载:49/16  |  提交时间:2024/06/05
MAT: Morphological Adaptive Transformer for Universal Morphology Policy Learning 期刊论文
IEEE Transactions on Cognitive and Developmental Systems, 2024, 页码: 1-12
作者:  Boyu Li;  Haran Li;  Yuanheng Zhu;  Dongbin Zhao
Adobe PDF(9953Kb)  |  收藏  |  浏览/下载:34/10  |  提交时间:2024/06/05
FM3Q: Factorized Multi-Agent MiniMax Q-Learning for Two-Team Zero-Sum Markov Game 期刊论文
IEEE Transactions on Emerging Topics in Computational Intelligence, 2024, 页码: 1-13
作者:  Guangzheng Hu;  Yuanheng Zhu;  Haoran Li;  Dongbin Zhao
Adobe PDF(2144Kb)  |  收藏  |  浏览/下载:47/9  |  提交时间:2024/06/05
Games  Q-learning  Task analysis  Optimization  Convergence  Training  Nash equilibrium  Multi-agent reinforcement learning  minimax-Q learning  two-team zero-sum Markov games  
Advantage Constrained Proximal Policy Optimization in Multi-Agent Reinforcement Learning 会议论文
, 昆士兰, 2023-6
作者:  Li WF(李伟凡);  Zhu YH(朱圆恒);  Zhao DB(赵冬斌)
Adobe PDF(4104Kb)  |  收藏  |  浏览/下载:261/81  |  提交时间:2023/06/29
multi-agent  reinforcement learning  policy gradient  
Empirical Policy Optimization for n-Player Markov Games 期刊论文
IEEE Transactions on Cybernetics, 2022, 页码: doi={10.1109/TCYB.2022.3179775}
作者:  Yuanheng Zhu;  Weifan Li;  Mengchen Zhao;  Jianye Hao;  Dongbin Zhao
Adobe PDF(1739Kb)  |  收藏  |  浏览/下载:114/45  |  提交时间:2023/04/26
Online Minimax Q Network Learning for Two-Player Zero-Sum Markov Games 期刊论文
IEEE TRANSACTIONS ON NEURAL NETWORKS AND LEARNING SYSTEMS, 2022, 卷号: 33, 期号: 3, 页码: 1228-1241
作者:  Zhu, Yuanheng;  Zhao, Dongbin
Adobe PDF(2838Kb)  |  收藏  |  浏览/下载:257/14  |  提交时间:2022/06/10
Games  Nash equilibrium  Mathematical model  Markov processes  Convergence  Dynamic programming  Training  Deep reinforcement learning (DRL)  generalized policy iteration (GPI)  Markov game (MG)  Nash equilibrium  Q network  zero sum  
Event-Triggered Communication Network With Limited-Bandwidth Constraint for Multi-Agent Reinforcement Learning 期刊论文
IEEE TRANSACTIONS ON NEURAL NETWORKS AND LEARNING SYSTEMS, 2021, 页码: 13
作者:  Hu, Guangzheng;  Zhu, Yuanheng;  Zhao, Dongbin;  Zhao, Mengchen;  Hao, Jianye
Adobe PDF(4187Kb)  |  收藏  |  浏览/下载:268/12  |  提交时间:2022/01/27
Bandwidth  Protocols  Reinforcement learning  Task analysis  Optimization  Communication networks  Multi-agent systems  Event trigger  limited bandwidth  multi-agent communication  multi-agent reinforcement learning (MARL)  
Optimal Feedback Control of Pedestrian Flow in Heterogeneous Corridors 期刊论文
IEEE TRANSACTIONS ON AUTOMATION SCIENCE AND ENGINEERING, 2021, 卷号: 18, 期号: 3, 页码: 1097-1108
作者:  Zhu, Yuanheng;  Zhao, Dongbin;  He, Haibo
Adobe PDF(2666Kb)  |  收藏  |  浏览/下载:240/18  |  提交时间:2021/08/15
Microscopy  Feedback control  Mathematical model  Data models  Dynamic programming  Psychology  Computational modeling  Adaptive dynamic programming (ADP)  heterogeneous corridors  macroscopic pedestrian dynamics  optimal feedback control  pedestrian flow  
Enhanced Rolling Horizon Evolution Algorithm With Opponent Model Learning: Results for the Fighting Game AI Competition 期刊论文
IEEE TRANSACTIONS ON GAMES, 2023, 卷号: 5, 期号: 1, 页码: 5 - 15
作者:  Zhentao Tang;  Yuanheng Zhu;  Dongbin Zhao;  Simon M. Lucas
Adobe PDF(7686Kb)  |  收藏  |  浏览/下载:364/76  |  提交时间:2021/07/05
Rolling horizon evolution  opponent model  reinforcement learning  supervised learning  fighting game