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Knowledge-driven Egocentric Multimodal Activity Recognition 期刊论文
ACM TRANSACTIONS ON MULTIMEDIA COMPUTING COMMUNICATIONS AND APPLICATIONS, 2020, 卷号: 16, 期号: 4, 页码: 21
作者:  Huang, Yi;  Yang, Xiaoshan;  Gao, Junyu;  Sang, Jitao;  Xu, Changsheng
Adobe PDF(1875Kb)  |  收藏  |  浏览/下载:394/53  |  提交时间:2021/03/08
Egocentric videos  wearable sensors  graph neural networks  
Part-based Structured Representation Learning for Person Re-identification 期刊论文
ACM TRANSACTIONS ON MULTIMEDIA COMPUTING COMMUNICATIONS AND APPLICATIONS, 2020, 卷号: 16, 期号: 4, 页码: 22
作者:  Li, Yaoyu;  Yao, Hantao;  Zhang, Tianzhu;  Xu, Changsheng
Adobe PDF(19052Kb)  |  收藏  |  浏览/下载:302/45  |  提交时间:2021/03/08
Person re-identification  representation learning  graph convolutional network  
Toward Improving Engagement in Neural Rehabilitation: Attention Enhancement Based on Brain-Computer Interface and Audiovisual Feedback 期刊论文
IEEE TRANSACTIONS ON COGNITIVE AND DEVELOPMENTAL SYSTEMS, 2020, 卷号: 12, 期号: 4, 页码: 787-796
作者:  Wang, Jiaxing;  Wang, Weiqun;  Hou, Zeng-Guang
Adobe PDF(2031Kb)  |  收藏  |  浏览/下载:318/69  |  提交时间:2021/03/02
Avatars  Electroencephalography  Training  Games  Real-time systems  Task analysis  Stroke (medical condition)  Attention enhancement  brain–  computer interface (BCI)  electroencephalogram (EEG)  neural rehabilitation  virtual reality  
Knowledge-aware Attentive Wasserstein Adversarial Dialogue Response Generation 期刊论文
ACM TRANSACTIONS ON INTELLIGENT SYSTEMS AND TECHNOLOGY, 2020, 卷号: 11, 期号: 4, 页码: 20
作者:  Zhang, Yingying;  Fang, Quan;  Qian, Shengsheng;  Xu, Changsheng
Adobe PDF(1626Kb)  |  收藏  |  浏览/下载:333/61  |  提交时间:2021/01/06
Dialogue system  co-attention  adversarial learning  external knowledge  
CADN: A weakly supervised learning-based category-aware object detection network for surface defect detection 期刊论文
Pattern Recognition, 2020, 卷号: 109, 期号: 0, 页码: 10
作者:  Zou W(邹伟)
Adobe PDF(1839Kb)  |  收藏  |  浏览/下载:168/49  |  提交时间:2020/10/22
Weakly supervised learning, Automated surface inspection, Defect detection, Knowledge distillation  
Joint Learning in the Spatio-Temporal and Frequency Domains for Skeleton-Based Action Recognition 期刊论文
IEEE TRANSACTIONS ON MULTIMEDIA, 2020, 卷号: 22, 期号: 9, 页码: 2207-2220
作者:  Guyue, Hu;  Bo, Cui;  Shan, Yu
Adobe PDF(4803Kb)  |  收藏  |  浏览/下载:312/61  |  提交时间:2020/09/28
Skeleton-based Action Recognition  Frequency Attention  Synchronous Local and Non-local Learning  Soft-margin Focal Loss  Pesudo Multi-task Learning  
Skeleton-based action recognition with hierarchical spatial reasoning and temporal stack learning network 期刊论文
PATTERN RECOGNITION, 2020, 卷号: 107, 期号: 107511, 页码: 12
作者:  Si, Chenyang;  Jing, Ya;  Wang, Wei;  Wang, Liang;  Tan, Tieniu
Adobe PDF(2378Kb)  |  收藏  |  浏览/下载:369/70  |  提交时间:2020/08/31
Skeleton-based action recognition  Hierarchical spatial reasoning  Temporal stack learning  Clip-based incremental loss  
Self-Attention Based Visual-Tactile Fusion Learning for Predicting Grasp Outcomes 期刊论文
IEEE ROBOTICS AND AUTOMATION LETTERS, 2020, 卷号: 5, 期号: 4, 页码: 5827-5834
作者:  Cui, Shaowei;  Wang, Rui;  Wei, Junhang;  Hu, Jingyi;  Wang, Shuo
Adobe PDF(1535Kb)  |  收藏  |  浏览/下载:333/55  |  提交时间:2020/08/31
Grasping  perception for grasping and manipulation  multi-modal perception  force and tactile sensing  
Visual Defect Inspection for Deep-Aperture Components With Coarse-to-Fine Contour Extraction 期刊论文
IEEE TRANSACTIONS ON INSTRUMENTATION AND MEASUREMENT, 2020, 卷号: 69, 期号: 6, 页码: 3262-3274
作者:  Gong, Xinyi;  Su, Hu;  Xu, De;  Zhang, Jiabin;  Zhang, Lei;  Zhang, Zhengtao
浏览  |  Adobe PDF(1324Kb)  |  收藏  |  浏览/下载:354/73  |  提交时间:2020/08/03
Coarse-fine positioning  deep-hole component  defect inspection  edge grouping  image processing  
Computational modeling of Emotion-motivated Decisions for Continuous Control of Mobile Robots 期刊论文
IEEE Transactions on Cognitive and Developmental Systems, 2020, 卷号: 13, 期号: 2020, 页码: 1-14
作者:  Huang, Xiao;  Wu, Wei;  Qiao, Hong
浏览  |  Adobe PDF(5970Kb)  |  收藏  |  浏览/下载:266/92  |  提交时间:2020/06/09
Brain-inspired Computing  Emotion-motivated Learning  Emotion-memory Interactions  Decision-making  Reinforcement Learning