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Motion Learning and Rapid Generalization for Musculoskeletal Systems Based on Recurrent Neural Network Modulated by Initial States 期刊论文
IEEE TRANSACTIONS ON COGNITIVE AND DEVELOPMENTAL SYSTEMS, 2022, 卷号: 14, 期号: 4, 页码: 1691-1704
作者:  Wang, Xiaona;  Chen, Jiahao;  Qiao, Hong
Adobe PDF(2080Kb)  |  收藏  |  浏览/下载:110/1  |  提交时间:2023/03/20
Muscles  Recurrent neural networks  Mathematical models  Bio-inspired control  Robot kinematics  Tendons  Musculoskeletal system  Biologically inspired control  motor cortex  movement preparation  musculoskeletal system  recurrent neural network (RNN)  
Decentralized Autonomous Operations and Organizations in TransVerse: Federated Intelligence for Smart Mobility 期刊论文
IEEE TRANSACTIONS ON SYSTEMS MAN CYBERNETICS-SYSTEMS, 2022, 卷号: 53, 期号: 4, 页码: 2062-2072
作者:  Zhao, Chen;  Dai, Xingyuan;  Lv, Yisheng;  Niu, Jinglong;  Lin, Yilun
Adobe PDF(1921Kb)  |  收藏  |  浏览/下载:218/2  |  提交时间:2023/02/22
Intelligent Transportation Systems (ITS)  Artificial Systems, Computational Experiments, Parallel Execution (ACP)  Cyber–Physical–Social Systems (CPSS)  
Narrowing the Gap: Improved Detector Training With Noisy Location Annotations 期刊论文
IEEE TRANSACTIONS ON IMAGE PROCESSING, 2022, 卷号: 31, 页码: 6369-6380
作者:  Wang, Shaoru;  Gao, Jin;  Li, Bing;  Hu, Weiming
Adobe PDF(1489Kb)  |  收藏  |  浏览/下载:230/28  |  提交时间:2022/11/14
Annotations  Noise measurement  Detectors  Task analysis  Training  Object detection  Degradation  Object detection  noisy label  Bayesian estimation  teacher-student learning  
Observer-based event and self-triggered adaptive output feedback control of robotic manipulators 期刊论文
INTERNATIONAL JOURNAL OF ROBUST AND NONLINEAR CONTROL, 2022, 页码: 32
作者:  Gao, Jie;  He, Wei;  Qiao, Hong
收藏  |  浏览/下载:184/0  |  提交时间:2022/11/14
first-order filter  impulsive dynamical system  model-based event-triggered control  neural network  nonlinear uncertainty  observer estimation  robotic manipulator  
Deep Learning for Unsupervised Anomaly Localization in Industrial Images: A Survey 期刊论文
IEEE TRANSACTIONS ON INSTRUMENTATION AND MEASUREMENT, 2022, 卷号: 71, 页码: 21
作者:  Tao, Xian;  Gong, Xinyi;  Zhang, Xin;  Yan, Shaohua;  Adak, Chandranath
Adobe PDF(7056Kb)  |  收藏  |  浏览/下载:243/0  |  提交时间:2022/09/19
Anomaly localization (AL)  deep learning  industrial inspection  literature survey  unsupervised learning  
Learning adversarial point-wise domain alignment for stereo matching 期刊论文
NEUROCOMPUTING, 2022, 卷号: 491, 页码: 564-574
作者:  Zhang, Chenghao;  Meng, Gaofeng;  Xu, Richard Yi Da;  Xiang, Shiming;  Pan, Chunhong
Adobe PDF(3885Kb)  |  收藏  |  浏览/下载:303/53  |  提交时间:2022/09/19
Stereo Matching  Domain adaptation  Point-wise linear transformation  Adversarial learning  
AHDet: A dynamic coarse-to-fine gaze strategy for active object detection 期刊论文
NEUROCOMPUTING, 2022, 卷号: 491, 页码: 522-532
作者:  Xu, Nuo;  Huo, Chunlei;  Zhang, Xin;  Pan, Chunhong
Adobe PDF(2664Kb)  |  收藏  |  浏览/下载:310/60  |  提交时间:2022/09/19
Object detection  Active object detection  Deep reinforcement learning  Convolutional neural networks  
Meta Graph Transformer: A Novel Framework for Spatial-Temporal Traffic Prediction 期刊论文
NEUROCOMPUTING, 2022, 卷号: 491, 页码: 544-563
作者:  Ye, Xue;  Fang, Shen;  Sun, Fang;  Zhang, Chunxia;  Xiang, Shiming
Adobe PDF(3491Kb)  |  收藏  |  浏览/下载:238/31  |  提交时间:2022/09/19
Traffic prediction  Spatial-temporal modeling  Meta-learning  Attention mechanism  Deep learning  
Task-aware adaptive attention learning for few-shot semantic segmentation 期刊论文
NEUROCOMPUTING, 2022, 卷号: 494, 页码: 104-115
作者:  Mao, Binjie;  Wang, Lingfeng;  Xiang, Shiming;  Pan, Chunhong
Adobe PDF(3903Kb)  |  收藏  |  浏览/下载:293/69  |  提交时间:2022/09/19
Few-shot semantic segmentation  Adaptive feature learning  Attention mechanism  Task-aware  
Velocity and input constrained distributed nash equilibrium seeking for multi-agent integrated game and control via event-triggered communication 期刊论文
NONLINEAR DYNAMICS, 2022, 卷号: 109, 页码: 2781-2798
作者:  Pu, Zhiqiang;  Ai, Xiaolin;  Yi, Jianqiang
Adobe PDF(1775Kb)  |  收藏  |  浏览/下载:274/32  |  提交时间:2022/07/25
Multi-agent systems  Integrated game and control  Velocity constraint  Input saturation  Event-triggered communication